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Arma 3 respawn loadout
Arma 3 respawn loadout






arma 3 respawn loadout

Put this code inside init field of playable unit. Since 3.13.0, you can also add default loadouts with the ace_arsenal_fnc_addDefaultLoadout function.Inside eventhandler code. on the export button, doing the same on the import button will import the list currently in the clipboard. With already more than 17.000 user-created scenarios on the Workshop, it has been a more than welcome feature, and things will be no different with the Eden Editor. This loadout list can be exported to the clipboard by using Shift. Since the Arma 3 Beta, users have been able to publish their scenario directly from within the Scenario Editor to the Steam Workshop.

arma 3 respawn loadout

  • Open ACE Arsenal in 3DEN by editing a unit’s loadout.
  • While in 3DEN you have the ability to save default loadouts in ACE Arsenal, doing so will make the saved loadouts available to all players (those loadouts are still subject to loadout verification). Default loadouts 4.1 Adding default loadouts via 3DEN
  • ace_arsenal_uniqueBase: Class name of the item that ACE Arsenal will replace it with when saving a loadout.īoth of them are optional.
  • ace_arsenal_hide: 0(shown) or 1 (hidden), used to hide items from ACE Arsenal or -1 (forced show), for vehicle magazines.
  • Paste the contents below in the file and save. Config entriesĪCE Arsenal has 2 new config entries for items: Depending on what you saved your mission as (mission/mpmission), your mission files will be stored under one of these directories, in a folder named what you named your mission. * 0 : Box * 1 : Remove globally ( optional )








    Arma 3 respawn loadout